Details for this torrent 


Video Games - Sex Illuminati Conspiracy Documentary (2012) 720p
Type:
Video > Highres - Movies
Files:
1
Size:
1.93 GB

Spoken language(s):
English
Texted language(s):
English

Uploaded:
Jul 5, 2012
By:
one_last_round



There are five predominant topics in my film. 

Part 1: Video Game Violence

With the rise in realism, due to graphical improvements, what impact does video games violence have on the individual that's playing them? This section will show video game clips having graphical violence.

Part 2: Military Involvement

Are video games training you for real life combat? Is the military trying to recruit people through video games? Part two will discuss the military's influence on video games. 

Part 3. Human Augmentation. 

This section explores the idea of humans merging with technology. The argument for this section is as followed. Is there a possibility of losing your humanity when merging with technology?

Part 4: Sex In Games 

Sexual themes present in video games are shown. Could there be a moral and social danger depending on how certain sexual content is portrayed? 

Part 5: Predictive Programming

How might video games be used to program the viewer? Is there an agenda to get people to accept certain ideas? Are you being influenced to accept something that you aren't even aware of?

Part 6: Fallen Angel
Lastly, video games with demonic themes are covered. Why are demonic themes present in some video games? 

List of games used:

Assassin's Creed, Battlefield 3, Call of Duty, Mass Effect, Conker's Bad Fur Day, Diablo III, Last of Us, Metal Gear Solid, Devil May Cry, Crysis 2, Deus EX, Duke Nukem, Grand Theft Auto, Final Fantasy, God of War, Hitman, Kane and Lynch, Twisted Metal, La Noire, Lollipop Chainsaw, Fall Out 3, Max Payne, Mortal Kombat, Red Dead Redemption, Infamous 2, Heavy Rain, Witcher II, Prototype, Catherine, Splatterhouse, Watch Dogs, Dead Space 2, Homefront, Crackdown, Dead Rising, Shadows of the Damned

Comments

The premise of this documentary is faulty. The hypodermic model of media effects was scrapped a loooong time ago. Furthermore, even if it was an acceptable model then it would be pointless because cherrypicking this list of games doesn't really take the broader mediascape into account. Does someone need to play all the listed games in order to be subject to a media effect? How much do they need to play them? Is the depth of media engagement important or it simply a matter of exposure? Is it mitigated if they view/read/play with other content that has a contradictory message?
Absolute bunk.